Pokémon TCG Pocket: Dual Fusion Is Live — Mega Mewtwo X ex and Mega Greninja ex Lead the Set
Pokémon TCG Pocket’s Dual Fusion expansion is live, introducing dual-type cards, six rental decks, a second-anniversary reward and a packed event calendar.
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MIMESIS ‘Off the Rails’ Update Makes Its AI Impostor Even Harder to Trust
MIMESIS marks one year in Early Access with a Paranoia system, smarter AI mimicry, a film-studio map and its biggest Steam discount yet.
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Minecraft Arrives on Nintendo Switch 2 With Vibrant Visuals and a Mario Mash-Up Upgrade
Minecraft is now available on Nintendo Switch 2 with Vibrant Visuals, improved performance and an upgraded Super Mario Mash-Up Pack.
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Da Red Gobbo’s Squigmobile Is Now Up for Pre-Order — and It Has Rules for Three Games
Games Workshop’s 2026 Da Red Gobbo festive miniature rides a rocket-powered Squigmobile and will receive rules for Warhammer 40,000, Kill Team and Blood Bowl.
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Call of Duty: Modern Warfare 4’s Kill Block Map Can Rebuild Itself in More Than 500 Ways
Modern Warfare 4’s new Kill Block multiplayer map reshuffles modular combat zones between rounds, with more than 500 possible configurations at launch.
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GTA VI Launch Trailer Arrives Ahead of the 19 November Release
Rockstar Games has released the official Grand Theft Auto VI launch trailer, with the game due on PlayStation 5 and Xbox Series X|S on 19 November 2026.
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Xbox Games for 26–30 October: The Wolf Among Us Remastered Leads a Horror-Heavy Week
The Wolf Among Us Remastered, Mouthwashing and The Séance of Blake Manor headline Xbox’s new releases for 26–30 October 2026.
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Saros Bosses Explained: Housemarque and Nixxes Reveal How Carcosa’s Overlords Were Built
Housemarque and Nixxes have detailed the design of Saros’ five major bosses, including three-phase encounters, transforming arenas and Overlord Rush.
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How Tomb Raider: Legacy of Atlantis Rebuilds Lara Croft for Her 30th Anniversary
Crystal Dynamics and Flying Wild Hog explain how Lara Croft’s 1996 silhouette, personality and outfit were rebuilt with modern scanning and Unreal technology.
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EA Closes BioWare and Ends Early Development of the Next Mass Effect
EA has confirmed BioWare’s closure, the shutdown of its Edmonton workspace and the end of early development on the next Mass Effect game as part of a major portfolio reset.
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